Complete Maya Programming Volume II
An In-depth Guide to 3D Fundamentals, Geometry, and Modeling
Format:Paperback
Publisher:Elsevier Science & Technology
Published:7th Sep '05
Currently unavailable, and unfortunately no date known when it will be back

Second in a series from the bestselling Maya author
Provides artists and programmers with an understanding of the way Maya works and how it can be enhanced and customized through programming. This book offers an introduction to the core ideas of computer graphics. It discusses problem solving with MEL (Maya's scripting language) and C++ API, with many code examples for each.David Gould's acclaimed first book, Complete Maya Programming: An Extensive Guide to MEL and the C++ API, provides artists and programmers with a deep understanding of the way Maya works and how it can be enhanced and customized through programming. In his new book David offers a gentle, intuitive introduction to the core ideas of computer graphics. Each concept is explained progressively and is fully implemented in both MEL and C++ so that an artist or programmer can use the source code directly in their own programs. Geometry and modeling are covered in detail with progressively more complex examples demonstrating all of Maya's possible programming features. David Gould's first volume is widely regarded as the most authoritative reference on Maya programming. Volume II continues this tradition and provides an unmatched guide for the artist and programmer tackling complex tasks.
"A great follow-up to Volume I! Volume II is an in-depth guide to the mathematical and geometric concepts indispensable to advanced Maya programmers." —Larry Gritz, Exluna/NVIDIA
ISBN: 9780120884827
Dimensions: unknown
Weight: 1430g
744 pages