Designing Games for Children
Developmental, Usability, and Design Considerations for Making Games for Kids
Format:Paperback
Publisher:Taylor & Francis Ltd
Published:3rd Dec '14
Currently unavailable, and unfortunately no date known when it will be back
This paperback is available in another edition too:
- Hardback£170.00was £170.00(9781138428294)

When making games for kids, it’s tempting to simply wing-it on the design. We were all children once, right? The reality is that adults are far removed from the cognitive changes and the motor skill challenges that are the hallmark of the developing child. Designing Games for Children, helps you understand these developmental needs of children and how to effectively apply them to games.
Whether you’re a seasoned game designer, a children's media professional, or an instructor teaching the next generation of game designers, Designing Games for Children is the first book dedicated to service the specific needs of children's game designers. This is a hands-on manual of child psychology as it relates to game design and the common challenges designers face.
Designing Games for Children is the definitive, comprehensive guide to making great games for kids, featuring:
- Guidelines and recommendations divided by the most common target audiences – babies and toddlers (0-2), preschoolers (3-5), early elementary students (6-8), and tweens (9-12).
- Approachable and actionable breakdown of child developmental psychology, including cognitive, physical, social, and emotional development, as it applies to game design
- Game design insights and guidelines for all aspects of game production, from ideation to marketing
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ISBN: 9780415729178
Dimensions: unknown
Weight: 280g
276 pages