Game Development with Godot 4

A Complete Introduction

Alan Thorn author

Format:Paperback

Publisher:Taylor & Francis Ltd

Publishing:5th Nov '25

£49.99

This title is due to be published on 5th November, and will be despatched as soon as possible.

Game Development with Godot 4 cover

Godot is a rapidly growing free and open-source game engine for creating 2D and 3D games, and interactive applications on many platforms, including desktop and mobile. There has been intense interest in this engine among game developers worldwide. This tutorial book offers an accessible, easy-to-follow and fun introduction to Godot Engine 4 for game developers, both complete newcomers and migrators from alternative game engines, like Unity and Unreal. This book practically explores the process of setting up the Godot software for the first time, creating 2D and 3D scenes with interactive elements, and using the GDScript language to create common gameplay elements, like first-person controls. Overall, this technical book offers a structured and friendly introduction to many of Godot’s impressive features to help you get started at making games as an indie game developer. This book explores nodes, scenes, hierarchies, import workflows, scripting, animations, user interfaces, working with resources, and creating gameplay elements, among others.

ISBN: 9781032759241

Dimensions: unknown

Weight: 453g

14 pages