Gaming Globally
Production, Play, and Place
N Huntemann editor B Aslinger editor
Format:Paperback
Publisher:Palgrave Macmillan
Published:28th Dec '12
Should be back in stock very soon
This paperback is available in another edition too:
- Hardback£89.99(9781137006325)

Springer Book Archives
Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States.Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States.
'From the exploitation of cheap and anonymous female labor (Nina Huntemann), to the emergence of unpaid creators as ROM hackers and fan translators (Mia Consalvo) and the cultural work of game developers in the Middle East (Vit Sisler), contributions provide useful, if necessarily episodic, insights into the sometimes grim realities behind the fantasies of game playing. Well edited and properly documented, this collection provides useful insights for those who study the acts of video games on the globalized stage. Summing Up: Recommended. Upper-division undergraduates and above.' - CHOICE
ISBN: 9781349435012
Dimensions: unknown
Weight: unknown
279 pages
1st ed. 2013