Physics for Flash Games, Animation, and Simulations
Format:Paperback
Publisher:Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Published:18th Oct '11
Currently unavailable, and unfortunately no date known when it will be back

Physics for Flash Games, Animation, and Simulations teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces, and simulations.
- Introduces Flash physics in an accurate, but approachable way, covering what is required to produce physically realistic simulations (as opposed to animations that look roughly right)
- Packed full of practical examples of how physics can be applied to your own games and applications
- Addresses the diverse needs of game developers, animators, artists, and e-learning developers
ISBN: 9781430236740
Dimensions: unknown
Weight: 1045g
558 pages
1st ed.