The Creation of iGiselle

Classical Ballet Meets Contemporary Video Games

Nora Foster Stovel editor

Format:Paperback

Publisher:University of Alberta Press

Published:24th Jan '19

£29.99

Available to order, but very limited on stock - if we have issues obtaining a copy, we will let you know.

The Creation of iGiselle cover

The unusual marriage of Romantic ballet and artificial intelligence is an intriguing idea that led a team of interdisciplinary researchers to design iGiselle, a video game prototype. Scholars in the fields of literature, physical education, music, design, and computer science collaborated to revise the tragic narrative of the nineteenth-century ballet Giselle, allowing players to empower the heroine for possible ”feminine endings.” The eight interrelated chapters chronicle the origin, development, and fruition of the project. Dancers, gamers, and computer specialists will all find something original that will stimulate their respective interests. Contributors: Vadim Bulitko, Wayne DeFehr, Christina Gier, Pirkko Markula, Mark Morris, Sergio Poo Hernandez, Emilie St. Hilaire, Nora Foster Stovel, Laura Sydora

# 4 on Edmonton Non-Fiction Bestsellers list, March 10, 2019

ISBN: 9781772123814

Dimensions: 229mm x 152mm x 14mm

Weight: 344g

232 pages