Videogame Sciences and Arts

15th International Conference, VJ 2025, Maia-Porto, Portugal, December 4–5, 2025, Proceedings

María Luz Castro Pena editor António Coelho editor Bárbara Barroso editor Carla Sousa editor Ricardo Baptista editor

Format:Paperback

Publisher:Springer Nature Switzerland AG

Published:8th Oct '26

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Videogame Sciences and Arts cover

This book constitutes the refereed proceeding of the 15th International Conference on Videogame Sciences and Arts, VJ 2025, held in Porto, Portugal, during December 4–5, 2025.

The 18 full papers and 2 short papers presented in this volume were carefully reviewed and selected from 26 submissions. They are organized into the following topics: Serious Games, Gamification, and Applied Play; Accessibility, Inclusion, and Human-Centered Design; Artificial Intelligence, Procedural Generation, and Computational Approaches to Play; and Game Studies, Cultural Memory, and Critical Perspectives.

ISBN: 9783032316417

Dimensions: unknown

Weight: unknown

272 pages