Videogame Sciences and Arts
15th International Conference, VJ 2025, Maia-Porto, Portugal, December 4–5, 2025, Proceedings
María Luz Castro Pena editor António Coelho editor Bárbara Barroso editor Carla Sousa editor Ricardo Baptista editor
Format:Paperback
Publisher:Springer Nature Switzerland AG
Published:8th Oct '26
Currently unavailable, our supplier has not provided us a restock date

This book constitutes the refereed proceeding of the 15th International Conference on Videogame Sciences and Arts, VJ 2025, held in Porto, Portugal, during December 4–5, 2025.
The 18 full papers and 2 short papers presented in this volume were carefully reviewed and selected from 26 submissions. They are organized into the following topics: Serious Games, Gamification, and Applied Play; Accessibility, Inclusion, and Human-Centered Design; Artificial Intelligence, Procedural Generation, and Computational Approaches to Play; and Game Studies, Cultural Memory, and Critical Perspectives.
ISBN: 9783032316417
Dimensions: unknown
Weight: unknown
272 pages